Part 1: Welcome to the World of Dual Screen!
Part 1: Welcome to the World of Dual Screen!
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Well now. Is it finally time?
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You should definitely watch the opening. Why?
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Cause it's pretty spooky! Because...
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It is finally time for Pokemon Platinum! Oh my days, I'm so excited for this game, I love it to pieces, it's one of my favourite games... ever, and something I've been looking forward to showing off in excruciating detail for a long time now.
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While you should click every music link, because oh my days this soundtrack is so fucking good... it's a Pokemon game. We've been here before. If not, you'll learn quickly.
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Two screens!!!
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Alright, so we've been a fair few guys lately, and while this cold and unforgiving region is no place for a lady in a miniskirt, like hell I'm playing as the guy with the doofy hat. Get outta here.
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Japanese names are pretty good, since Dawn is good, but LIGHT/SHINE is better.
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The only exception to this is our rival. His name is Barry, everything about his character is Barry and he is one of my favourite characters in the franchise.
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Let's get going!
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I really should find the remote, damn Old Man Lecture is on repeats...
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Before we begin, eh, no.
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Much better! You might also notice that, yes, music now changes depending on the ti-
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Well sure, that sounds reason-
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Truly we live in the future. Uh, as I was saying, when we're first introduced to an area, I'll list both tracks to compare, but as we finish old locations again, I'll alternate or whatever.
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Some might find Barry annoying, but he is my hilarious hyperactive child and I will protect him always.
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Twinleaf Town: Fresh and Free!
A literal translation of the Japanese name, while also a reference to both you and your rival's beginning growth.
Futaba Town: Where new leaves breathe.
From futaba, the sprout of a new seed that forms two leaves.
Something I just thought of, click the image to also see the DP version of the map! There's a lot of differences between these games and to go over all of them would take way too long!
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Sinnoh has become a more muted, snowier region in Platinum, which I feel really adds to the ambience. Just ignore the tropical bit in the top right corner.
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Ehehe, yeah. Definitely. We'll get to that later.
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Honestly, even after he said he'd meet us on Rou-
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It's a miracle he even gets fully dressed everyday.
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Truly, it'll be a mystery for the ages.
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It was nice knowing you, Barry, try not to get mauled into too many pieces.
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Meh, I've gotten over it.
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Okay, maybe a little bit...
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Look, there hasn't been a single terrorist attack or gruesome death yet, so I'm not loving this so far.
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Well these games just get wordier and wordier, eh? There's a reason this first update has nearly 500 screenshots. Regardless, I think the dialogue is pretty snappy and really shows off character. But who cares about reading, anyway, it's time to meet the starters!
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Another generation, another batch of templates that take me a fair few hours to complete. There's a lot to talk about with new moves, new abilities and the physical/special split. Finally, Pokemon is good again and battling is much more interesting.
But in the context of this little guy, battling to begin with ain't too interesting since there's a lot of Tackle wars that will be waged until it learns Razor Leaf. It also evolves pretty late, so you'll have to endure for a little while longer, but while it'll remain slow, it hits very hard when it collects the right moves and will be a perfectly fine choice.
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Sprites differ between DP and Platinum, so the regular sprite will be DP, while the shiny and back sprites will be Platinum ones. It'll also show gender differences, when applicable, so regular for male and shiny for female. Also I finally figured out where to put Abilities, always good to remember.
This cheeky monkey hits hard and fast from both spectrums and evolves nice and early. While its movepool isn't too exciting until later, it'll get some fantastic options to compliment its stats and it'll have no trouble against the first Gym, despite it being Rock type. A perfectly fine choice.
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As always, take the info I listed, especially the name and design notes, with a pinch of salt, mainly cause it's good for you, but also because I don't exactly spend a lot of time on each one making sure info is 100% accurate. Thank you for your understanding.
Water types can never do you wrong, especially in a game with heavy HM use. But aside from learning all the Water HMs, Piplup is a prime attacker with good level up moves and a typing that'll make it even more resilient later on. It learns Bubblebeam earlier in Pt, which is always nice and like Chimchar, learns a surprising number of moves to really boost it later on. A perfectly fine choice.
But which one are we going for? Honestly? It's really hard to decide, all 3 of them are fantastic choices and are all equally strong in their own right. But since we chose Water last time, we've wrapped around to Grass again. Oh? But didn't I have Bayleef and then Houndour as my first catches in the Orre games? Well those aren't canon, so never try to follow my patterns, I do what I want! So Turtwig is our choice!
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You can guess what's coming next.
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Here's more reasons why I love Barry, his battle theme is awesome and he's the first introduction you'll get to trainer animations! Even for a bland character it adds that little extra bit of spice.
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We've also got proper backsprite animations for Pokemon, since they've been shaking and barely distorting since Emerald, as well as opponents interjecting at certain points, though that was introduced in DP. While the overall look of battles is pretty similar to before, this is some nice, if pretty small stuff.
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Not a tough battle, especially when all he does is Leer.
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Man, we haven't had a rival fight first fight since Yellow. How the series has changed.
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Alright pretty standard, though that's terrible Speed and good SpDef.
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Super nifty, since we can now run basically anywhere, even inside houses. See why this is one of my favourite games?
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Let's have a little glance at our new lad. There's a fair few pages of info, but most of the mechanics are the same from last gen, so there's not too much to go over. A Modest nature is terrible, while its IVs are overall mediocre, since I can check them on a save editor. It's 12/15/6/5/19/1, if you're curious. Yowch.
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Indeed, Barry will be following behind for the moment. We'll get into this mechanic when it actually matters next time, but we can have a natter with the mad lad.
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So many screenshots containing so much dialogue...
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Well we're not gonna lose to tha- goddammit!
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Ah, it's the game's mascot already. Despite everything moving to the bottom screen, they didn't fancy moving the battle positions down so we still get a big box of nothing. Still, the interface is entirely touchscreen and much faster than using buttons, so give it a try!
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It won't take long to get through Route 201, especially since it's just a bunch of Tackle battles, so nothing too interesting.
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Might as well get a bit more exp, but we'll go over these Pokemon when we can actually catch them, as is the norm.
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Oh yeah, that's something I haven't gone into yet.
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Running out of bag space is a thing of the past! There's a lot of pockets to put stuff in and we'll be hoovering up all kinds of crap in this game. There's a lot of it.
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Thanks to Leraika and various EO peeps for deciding on this nickname.
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After typing up so much dialogue, I think I'm done with work for a while...
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Alright, alright, I'll complete ANOTHER Pokedex, not doing anything else with my time.
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Another game, another Pokedex. This time it's slightly different, to beat the game, we need to see every Pokemon in the region. It's not too difficult, but this is what our Pokedex will be graded against. We don't have any obligation to catch anything.
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The Pokedex is pretty nifty, letting you drag the time symbol between Morning, Day and Night, the three encounter dividers. Yes we're back to that, but the DS clock is much easier to change than the GBC clock. I'll be changing it every so often, otherwise we'd only play at night, since that's when I tend to record. And write updates. And be online. I haven't seen the sun in years.
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There's a cry modifier... if that's your thing. Since I have headphones, I have to play in Mono sound, since this game is Stereo in battles and drives you insane. So I can't really tell the difference with these effects.
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And then heights and weights of Pokemon, in all their ridiculously nonsensical glory.
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That's a pretty mental move to get early, since it becomes very dependable very quickly. But weirdly enough, it's almost too early for this move, It's power is based on Happiness/2.5, maxing out at 102BP. On our starter, it'd be weaker than Tackle, but there's some Pokemon that'll really appreciate this move.
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Alright, back in control. This update is pretty damn long, but I'm not having the first one of one of my favourite games just be a bunch of dialogue! At least the tutorial is mostly over...
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...I'm not going to explain what this is for. I'm more interested in the other stuff going on.
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Well at least there's something exciting upstairs.
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Upstairs is your usual local wireless trading and battling Union Room. There's a couple of extra things, but we'll go over them when they come up. Don't wanna ruin all the excitement!!!
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Woah, Pokemarts get their own track now, snazzy! Anyway, one big thing is all Marts now carry (mostly) the same stock since it's tied to your Gym Badges. Well, every 2 badges starting at 1, with Full Restores at 8 as the exception. So we won't be seeing much difference for a little bit.
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We also need some balls, as well as ten in one go to get a Premier Ball. Very important.
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Employment under the professor must pay, a house at his age. Oh yeah, shit, since we've barely been able to move in this town, we need to go over it!
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Sandgem Town: Town of Sand!
From, uh, sand and gem, since the games are gems, or the professor is a gem? I dunno man.
Masago Town: The sandy town connected to the ocean.
From 真砂 masago (sand).
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Aww they've got a shared room, that's cute. So why did I talk to most of Lucas's family? Oh, no real reason...
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We'll be back here later. Say, I dunno, twenty updates? Fifteen? Whatever.
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Alright, enough dawdling, we've got Pokemon to finally catch! Only took us 400 screenshots!
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The savior has come! Bidoof are awash in memes, but do they live up to the hype? In battle, well, kinda, they have excellent abilities that we'll go over in just a moment, and while its stats don't set the world on fire, it evolves pretty quickly and can definitely do its part. Of course, it's also an excellent HM user, very helpful in these games, so you should pick one up anyway. As to whether you should use it... well it's definitely better than some first route mons.
Simple is one way for your Bidoof to become a monster, since it doubles stat boosts, positive and negative. But not in a, well, simple way, it doubles the stat stages, but doesn't actually give your Pokemon double buffs, it gives it +1, but it's not until things are calculated that it's actually +2, so you can continue using a single boosting move like Defense Curl long after it stops boosting your stats. This results in a Psych Up user not properly copying boosts, while those gaining Simple through other means will have their existing stat changes doubled until they lose it. A nice easy ability to start us off, eh?
Unaware is also a crazy one, as it ignores the stat boosts of the opposing Pokemon, though it has no effect on moves that have their power determined beforehand like a Speed boost effecting Gyro Ball. The best way to stop a setup sweeper in its tracks. So long as you survive their unboosted attacks.
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A simple one-two-three. If you're wondering if I'll catch every Pokemon in the Sinnoh Dex, I'll reply to this, and other such obvious questions with, is the pope cath'lik u cheeky tart?
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Might as well vary up the areas we find new mons. Starly seems like a pretty average bird on first glance, but its early evolution tells of things to come. An early Wing Attack is very nice but in the bigger battles at the start, it'll struggle to leave its mark, so get that evolution going and watch as the ball gets rolling. You really need it to, to try and take down those Rock and Steel types.
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Riveting, get in. That's not everything we can catch in this area, but we'll be back in just a sec!
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Okay, we all good to head off? No one gonna stop us?
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Alright, cool. Here's the only time you'll see the Journal, it's useful when you've been away for a while. But I won't need it. I'll never need it.
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Anyway here's a bug only found in Platinum and only found during the morning and night. Like, it'd be thematic to start the game in the morning, but since I play at night anyway, this also works out.
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It's the third fucking Pokemon, don't start this now.
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Ah, the regional bug. They're usually terrible and this one is no different. It seems to be in its pupa stage already since it has fuck all for attacks and has terrible stats. Until it evolves, all it can do is Bide and Growl, and maybe learn Uproar as its best attacking move through tutors. Platinum tried to save this mon with Bug Bite, but it has to Bide its time for 6 more levels to do so. Alas, it's the best Bug move it'll get for a long time, unless you like Fury Cutter. You can at least catch it later on to make the wait less painful and it learns some good stuff when it evolves. But boy it's a hell of a time getting to that part.
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And with that, we are done. Next time, we head to the big city and hopefully do something interesting for once.